The IoT academy is an innovative company in Rotterdam, the Netherlands. Among other things, they are giving workshops to enterprises concerning big data.
For one of their workshops, I developed a big-data game based for use on iPads. The goal of this game is to sell as much as lemonade as possible. The amount you sell by the weather, expected business and the price of your lemonade. In that way, one following the workshop learns how to act on data.
This big-data game consisted of a physical and a digital component, for which I developed the latter. In the digital part of the game, game owners can login and start new games and add teams.
Teams can access their own playable game at their own
At last, the scores of each team are also accesible on a large screen for the whole group following the workshop.